﻿using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;

namespace Textbaserat_Adventurespel
{
    public partial class Form1 : Form
    {
        public int x;
        public Form1()
        {
            InitializeComponent();
        }

        private void button1_Click(object sender, EventArgs e)
        {
            Button b = (Button)sender;
            MessageBox.Show("Hello, this is world, who are me?");//THIS WILL SET MESSAGEBOX HELLO WORLD
            Form GameWindow = new Form();
            GameWindow.Show();
            this.Hide();
        }

        private void eXITToolStripMenuItem1_Click(object sender, EventArgs e)
        {
            Application.Exit();
        }

        private void aBOUTToolStripMenuItem_Click(object sender, EventArgs e)
        {
            
        }
        private void aOBUTToolStripMenuItem_Click(object sender, EventArgs e)
        {
            MessageBox.Show("THIS GAME IS ABOUT A YOUNG PRINCESS AND A RICH WARRIOR. THE WARRIOR IS SKILLED IN COMBAT AND THE PRINCESS IS IN NEED OF RESCUE. THIS GAME WILL ATTEMPT TO SHOW THE ADVENTURES OF OUR YOUNG KNIGHT ON HIS QUEST TO FIND HIS PRINCESS, DIANE.");
        }

        private void hELPToolStripMenuItem1_Click(object sender, EventArgs e)
        {
            MessageBox.Show("FOLLOW THE INSTRUCTIONS GIVEN IN THE FORM, IF YOU CANNOT FOLLOW THESE STEPS. PLEASE DELETE.");
        }
    }
}
